As far as I am aware there are two main ways to instantiate class in gdscript 2.0.
- Preload/load class with script and create instance:
var some_class = preload("res://SomeClass.gd") ... var instance = some_class.new(...args)
- Use class_name
# in SomeClass.gd class_name some_class extends Object # in place where class instantiated var instance = some_class.new(...args)
Which way to create new instance of class is preferred? What are differences between two methods? Is there any reason to avoid just using
This question is not yet answered, be the first one who answer using the comment. Later the confirmed answer will be published as the solution.